


They both have unique breath elements that serve different purposes. This action is enhanced with a couple of interesting ideas, one of which is the co-operation between Cynder and Spyro - a tap of the left trigger switches one dragon out of play and brings the other one in. The controls are responsive, and the targeting satisfying, making these sections welcome relief from constant leaping and fighting although the game does use the opportunity to set up flying boss battles, which tend to be confusing and hard to solve without trying over and over again. Punctuating the platforming are several flying levels, in which Spyro and Cynder glide from place to place, aided by your control on the D-pad, with the stylus being used to tap enemies on the touchscreen. It's all wrapped up in a sensible control system that only occasionally irritates. Spyro has his claws to defend himself with, as well as a dazzling array of elemental 'breath' attacks, which range from spitting ice to breathing fire. The gameplay has a few extra bells and whistles attached, but you're basically tasked with travelling through levels, leaping obstacles and reaching the end, which usually harbours a boss or some kind of surprise. Spyro's essence lies in familiar platformer territory. The whole plot, told in modest cut-scenes, is fairly deep for a kid's game, and provides a real sense of adventure, helped along by the excellent voice acting.īut no-one buys a game to hear Elijah Wood talk about evil dragons. Malefor, his nemesis, has begun to kick up a fuss, and the player - taking charge of young dragons Spyro and Cynder - has to go and sort it out. Spyro awakes from a three-year nap to discover that things have, predictably, changed. By contrast, The Dawn of the Dragon is all about capital-f Fun. Still, you have to be a pretty grumpy sort not to like him just a little bit.Īnd so we find ourselves at the end of The Legend Of Spyro trilogy, the most recent release in the series having been The Eternal Night, a game we'd happily consign to history. Everyone speaks in husky tones about prophecies, spirit and heroic deeds, despite, at heart, it obviously being just a game about a little purple dragon and his dragonfly sidekick trying to save the world. It's partly because, unlike most characters aimed at the young ones, we have to take him so seriously. As a gaming hero, Spyro has never really managed to steal centre stage.
